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Cayo Perico / End of 2020 De-Brief

Hello everyone, happy new year!
With recent release of Cayo Perico but not much else I wanted to touch base with the community holding out for GTA Online in Liberty City or Vice City, and debrief from the Cayo Perico DLC.
Even though Cayo Perico came out unexpectedly (to us), it is a small but welcome addition to the GTA Online world.
I believe that we still have reason to cling onto hope that that Liberty City will sooner rather than later, and Cayo Perico is a stepping stone to that demonstrating the map expansions are possible.
While I no longer think that we will see a remastered city come this generation of console, but we still have GTA V "Expanded and Enhanced" coming in 2021 which may have much more than just GTA V itself.

Reasons why I think that GTA V "Expanded and Enhanced" is more than just GTA V with updated graphics

  1. GTA V XB1 & PS4 versions already work fine in XBSX/XBSS/PS5. It looks and runs great, similar to a PC level of detail/performance. Why would a significant update be needed if it will be much the same if they didn't have big plans on top of that?
  2. Cayo Perico proves that Rockstar's idea of "Expanded" can mean land expansion
  3. Cayo Perico sounds like it was more a like a side project during COVID-19 WFH than something in the works for a long time. It is not unreasonable to think that Rockstar, with all their global studios now merged together, haven't been working on something big since the bulk of RDR2 was finished.
Source: https://www.gq-magazine.co.uk/culture/article/gta-online-cayo-perico-heist
  1. Why are they being so vague about the details, even to go as far as using a PS3 trailer for it... are they doing this because they are hiding something? Even being so far to be anticlimactic to take off the pressure from fans, and surprise us later.
What Cyberpunk 2077 has taught the overall gaming community lately is what happens when you overpromise and underdeliver. However Rockstar already learnt this lesson back in 2015 when they promised Heists in GTA Online, which kept being reworked and delayed until near the end of the PS3/360 generation and copped a lot of criticism for it.
Basically every social media comment was "Where are the Heists", fans were frustrated. From that time onwards they never released details until about 2 weeks out from launch for a DLC. RDR2 was a bit longer, but only because they had other partners to consider. For this they originally gave it 1 year from announcement to release date, but it was delayed to 2 years, with PC one more year after that (which also wasn't even announced until one month before that).
Here is a quote about what went wrong with Heists:
We aren’t ready to give an official release date yet, but we are confident they will be ready early in 2015. As you may have read on IGN, Heists were a much bigger challenge to create than we had originally anticipated. Early versions were simply not good enough and had to be scrapped more than once as we honed in on how we thought they should work. We’re happy to say that the pack we are now finalizing is something we are excited by and eager to release as soon as it is ready. We, as a company, have always been about trying to make something that is good rather than hitting a date. We apologize when this gets frustrating but firmly believe that rushing out second-rate content does not do anyone any favors. Hopefully you agree that yesterday’s new Trailer is a sign that Heists are shaping up nicely, but we still need some time to fine tune them. Because we need a little time to get Heists right, we are going to give you a small Christmas gift to keep you entertained until we are done with them.
Sources:
https://www.rockstargames.com/newswire/article/52366/asked-answered-gtav-first-person-experience-online
https://www.ign.com/articles/2014/12/16/grand-theft-auto-5-online-heists-finally-revealed

Reasons why I think something related to Liberty City is most likely to be the next major GTA Online expansion to come

  1. GTA IV & EFLC is highly regarded as a masterpiece, it's fanbase is still strong - many still prefer it to GTA V for a variety reasons, so it is a good candidate for a remaster. They can always make the GTA IV car physics, ragdoll, etc. come back again, perhaps as a user configurable option. Having the map there is the gateway to bringing these highly valued games back to a new generation.
Their games always start with the map, source: https://www.mcvuk.com/development-news/inside-rockstar-north-part-1-the-vision/
  1. The availability of GTA IV is terrible. It is only a Backwards Compatibility title on Xbox One (non Enhanced), runs like rubbish on PC - performance wise (and multiplayer is now removed), and the PS4 & PS5 doesn't have it at all. Most other GTAs are available for purchase, at least on Mobile.
  2. GTA V is now 7 years old and the GTA fanbase is now bigger than ever thanks to GTA V & Online. A lot of new fans haven't had the opportunity to experience GTA IV because of the above availability issue. The new fans are desperate for a new (to them) GTA game, especially since it doesn't look like GTA6 is coming any time soon. Or maybe I'm wrong and 6 is coming soon as well?
  3. GTA Online is progressively getting new content referencing to Liberty City or content ported from Liberty City (i.e The Tugboat, QUB3D), so they are not above re-using GTA IV assets or dropping hints.
  4. It is clear that they have been taking the "lazy" route as far as making new content for GTA Online DLCs by re-using existing assets. Don't get me wrong there is still a lot of work involved, but still it is less work than starting from scratch.
But it would make sense that they will continue their more recent M.O. to re-use existing assets rather than start from scratch to save time, effort and cost.
  1. With high profile departures of the writers such as Leslie Benzies, Dan Houser & Lazlow there is no doubt going to be a brain drain. I'm sure they were working on stuff before their departures, and I'm sure that RockstaTake-Two with all their billions of dollars will be able to find other top talent to bring GTA into a new era, but this will take time, and they can get things out in the meantime. The story of GTA IV, Map & other assets are already made, so this gives them a head start to put out games while they rediscover their Mojo to make GTA6 using new talent.
  2. GTA Online is a Big Money Maker, it will make the GTA IV & ELFC remaster worth it because the remastered map will be used for both GTA IV & Online: LC (maybe slight map differences according to time period).
  3. Why did they put so much effort into issuing cease and desists to OpenIV team for OpenIV's LCinV project (even though it used original game files, no piracy) if they weren't planning on doing something in this space themselves.
  4. Cayo Perico aside (which is still quite small), Los Santos as the primary setting of GTA Online is still a bit stale after 7 years. They can't use 2013 Los Santos forever, surely. Not to mention that a new GTA release is already well overdue.

GTA IV Music Licensing speculation/hints

A little while back, a lot of music track licenses expired and they were pulled from the PC version, most notably Vladivostok FM was most affected with most songs removed.
They put in some new tracks to replace it, which wasn't quite as good but it seemed like that was as good as it's going to get.
But then they went ahead and relicensed the original tracks anyway so all the music is now restored again (about 16 months after being originally cut).
Why go though all that expense of relicensing all that music if they aren't planning to capitalise on it in a big way?

Cayo Perico speculation/hints

Not much here directly, but I have played with it a little bit.
The way that it's programmed is interesting. As far as I can tell, travel to the island is sharing a session with Free Mode rather than being a different game mode, which you can tell by seeing the player list stay the same as whoever is in the Freemode session you were in. There is no loading of a different game mode, it is just a cut scene. On PC you can even chat to people who are still in Los Santos.
When you look at the map, you are located South-East of LS (just past USS Luxington), and if you move the mouse you can get locations of LS show up, it's just the map itself which is hidden.
There is a glitch you can do to "free roam" the whole Island, or just go to the Beach Party standalone, it is clear that you are in Free Mode of an existing Los Santos based lobby.
When I was glitched, I was able to take a Dinghy back to LS, LS was visible. about halfway there, the whole Cayo Perico just de-spawned similar to how the USS Luxington does, and also the weathenight cycle changed instantly too.
When I was glitched but still on the Island, a whole bunch of functions were disabled like spawning cars, calling contacts, etc.
What this shows me is that perhaps they are experimenting with how integration with Future GTA Maps will look like.
Instead of loading a whole different game, or loading a different game mode, it could be one big Free Mode made up of all locations, the locations can not be directly accessed without triggering a cut scene, and the properties of how a Free Mode works can change depending on what location on the broader map you are in.
One challenge I anticipate is that they wouldn't want GTA$ earned in LS to be transferred to a totally new GTA Online area. It is well known that a lot of it glitched and they'd want us to start getting rich again. They have also been experimented with holding separate currencies such as Arena Points or Casino Chips. I could imagine that they come up with a storyline where all your GTA$ Cash gets deposited into Maze Bank but then can't be withdrawn to cash or moved to another bank, and in LC you are forced to use a competing bank like the Bank of Liberty. Basically LS = only get Maze Bank, LC = only get Bank of Liberty.
Cars/Planes etc. Can be not widely transferable (i.e. You MKII or Babushka holding a car has engine failure mid flight and crashes, or maybe you need to go to the Airport marker on food), and maybe some planes (i.e. Luxor) can enter on a visiting basis via. Cutscene of that vehicle but can't be saved at the destination into a personal hangar.

Final words

I hope this gives some good for thought.
Keep speculating! At least until we get some solid info
Here's to 2021.
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Liberty City is coming... Maybe?!

Thinking about what could be the big December update and with hopes of Liberty City arriving at the game, I decided to do a little research and identified some points and facts that may, perhaps, confirm the possible expansion of maps:
1-October / 2013 Rockstar announces new DLC for GTA Online. At the end of the article, mention is made of content for the story mode, which has not happened until today.
2- June / 2016 R * developer put in his portfolio an image of Central Park rendered on the graphics engine of GTA V (apparently from the PS3 / X360 generation). Could this be a possible update to the story mode that had been abandoned / postponed?
3- January / 2017 OpenIV team announces Liberty City mod for GTA V with a launch date for July 2017.
4- June / 2017 Rockstar takes action to ban GTA V mods.
5- July / 2017 Rockstar agrees to release the mods, however, creates a series of clauses for permission; among them is a ban on the use or import of another IP (including another Rockstar IP) in the project (something that would be done to bring Liberty City to GTA V.
6- November / 2019 Banda City Morgue announces in its instgram news with Rockstar Games for the summer of 2020 (A Hip Hop band from New York ** ok, that may not say anything but, I found it interesting to mention).
7- July / 2020 Rockstar announces the biggest update for GTA Online taking the blows to a completely new location. (All scams were in new places, regardless of whether it is just an interior or a new building - like the casino - all scams are in unprecedented places but, not to the point of considering completely new)
8- August / 2020 Summer update comes to GTA Online. QUB3D arcade is added to the game, where Rockstar shows in the bulletin that the game came directly from Liberty City.
9- August / 2020 Free "Tw@" T-shirt for all players, evidenced by Rockstar that it is a reminder of the heyday of dirty internet cafes in Liberty City.
In my analysis, Liberty City has been in the Rockstar project for a long time, but perhaps because of other demands (like Red Dead Redemption 2) or, simply, due to the lack of processing power of the old generation of consoles (PS3 and X360), the project has been delayed, postponed or possibly temporarily discarded.
With the launch of RDR 2 next, the team may have gone back to reviewing the project in 2017, but it was threatened to realize that a group of modders could launch the same idea before them, and their attitude was to ban and prosecute those groups. With the great repercussion and protest in the face of this attitude, Rockstar saw the need to yield its decision however, it still needed to ensure that the modders project would not be launched, so the clauses for the use of mods were created, among them, one that prevented the import of IP in the game.
Now, with the project completed, Rockstar, in its greatest style ever known, has been giving clues from Liberty City, from newsletters with vague phrases, gifts and souvenirs from the city, among others. Knowing that this, according to the developer, is the biggest update of the game and it is also obvious the need for a major update to keep the game alive and on the rise for another time to calm the spirits and buy more time for your next game, GTA V can indeed receive its first and largest map expansion, making GTA Online a virtually new game, with new streets, missions and places to conquer.
I emphasize again that this is just my opinion based on the interpretation of some facts that occurred since the launch of the game, leaving aside any information coming from leakers (with or without credibility) only real facts. And, of course, the interpretation in this way we can reach that conclusion, just as if interpreted differently we will reach different conclusions.
In addition, this is just a testimonial from a big fan of the game who is hopeful about an update of this size.
Greetings to all and sorry for my English :)
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[TIMELINE] Analyzing The Past to Predict the Future - Everything We Should Consider on the Road to GTA VI

[TIMELINE] Analyzing The Past to Predict the Future - Everything We Should Consider on the Road to GTA VI
[QUICK MOD NOTE] This post was originally posted by Lenlfc on GTAforums, original post here. ALL CREDIT GOES TO HIM FOR ALLOWING ME TO DO THIS. It's extremely detailed and extensive, but it also gives a full look at previous leaks and speculation about GTA V, RDR 2, and the upcoming GTA VI. It's well worth your read if you're at all interested in speculation and leaks for GTA VI, considering it has a lot of information about how Rockstar has done things in the past, and how they may do things with GTA VI. It also has all of the confirmed information we have for GTA VI, like everyone has been asking for. Enjoy!
LENLFC will also be updating his original GTAForum's post often when new, reliable information comes out that is worth adding to his timeline.
TL:DR: This is very long. Please don't be mean if you think I went too far. I just wanted to be as detailed as possible, and compile as much evidence and proof as possible, so we can work out the most accurate and likely scenario. I've never done anything like this before. So please be kind.
Hi. So, Red Dead Redemption 2 has come and gone. Feels like forever we waited for it. Hard to believe it released almost 4 months ago. It's that time when many of us will start looking forward to the next Rockstar game. I have been on this site since the first leaks for GTA V popped up online. In that time, I have watched fairly quietly, barely getting involved. I've read a lot, and enjoyed it all, but never actively helped out. I want to warn you all that this post will be pretty lengthy, and as I'm not a regular poster, my formating or writing may not be the best. But I'm a big fan of Rockstar Games, and have a weird fascination with remembering small things. So I wanted to try my best to compile everything we know about how Rockstar go about making their games, what they have done in the past and do some crazy conspiracy theory like deducing to try to predict when, where and how we can find clues to GTA VI, and when they may announce or release it.
Firstly, I'd like to credit and thank Dan Dawkins. Many of you may not know who he is, but long story short, he's a journalist, and back in July 2011 he wrote an article in the magazine PSM3. In the article he predicted many things about GTA V (some correct, some incorrect) he researched all the available data and pooled it together, and used that to speculate about GTA V. That was a massive influence on me growing up, on how to speculate responsibly and use common sense to work out where a game or series may go next. So thank you, Dan!

FACTS

Now, onto the main topic. What do we know about GTA VI? Not a lot. Dan Houser recently said that they're thankful they're not releasing GTA VI while Trump is in office. While he's never actually quoted as saying they won't release it while Trump is in office, I think journalists used that for a catchy headline. But the point remains. GTA is heavily based on British satire of USA. The current political climate makes it very difficult for them to do this. If we take it literally, GTA VI won't release until 2021 or 2025, depending on how long he is in office. Unless I have my dates wrong. I'd be willing to bet they had 2021 in mind. However, my personal take on this was that Dan simply meant "thank god we're not releasing GTA VI in 2018" And knowing it'l take them years to even release their next game, Trump will no longer be President.
We also know Rockstar Games will make another GTA. And that is about it. If there is anything else concrete, that we know, that I have missed please let me know.

THE PAST

GTA V TIMELINE
Here's where we start digging and look to the past, what Rockstar has done before and try our best to work out their timelines and how they go about things. Now, in order to do this, I'd like to begin with GTA V, as that is when Rockstar Games transitioned into the one big game every 5 years, as opposed to the game every year studio.
April 20th 2009 the first ever build for GTA V was created. I'm not sure if this is when development officially began, or just the date of the first build. Either way, I doubt there is much difference. They were busy working on TBoGT at that point, having just released TLaD 2 months prior. This was discovered from the Build Log. I will go into detail on this later. However this wasn't discovered until 2014, I just thought it was worth putting here to stamp the timeline.
The earliest rumors for GTA V began on July 26th 2010, with reports of Rockstar researching locations in and around Hollywood. Rockstar declined to comment on this, saying they don't comment on "rumors and speculation". To this day we still don't know if this was legit, or otherwise. However the game did end up being set in Los Santos. So it was either true or coincidentally correct.
Next came the domain name leaks on February 25th 2011. That date might be off by a couple of days, but the original GTA V Leak Topic has it dated to the 25th. (Fun fact, this is the leak and topic where I signed up to GTAForums!) Very GTA sounding website names. After GTA IV introduced the internet to us, it was no surprise to think GTA V would expand on that, and the domain names registered sounded right out of a GTA game. This was proven true, as the websites did appear in game.
On March 8th 2011 more fuel was added to the GTA V fire, when the codenamed "Rush" casting call was leaked online. Like the website, they sounded like something out of a GTA game.
This was further expanded on the 29th of March when Take Two put out a private casting call, further hinting at development on GTA V being well underway.
October 5th 2011 In an Asked & Answered article, 2 users asked about the next GTA, with Rockstar replying with the following
“When are we going to see a new GTA????? #bestgameever” - received via Twitter“When's the new grand theft auto coming out?” - received via Twitter
Big, big shout to all Grand Theft Auto fans worldwide who we know are anxious to hear about what’s next for the franchise but we don’t have any news at this time.All we can say is, right now, we’re focused on our next upcoming releases which are Max Payne 3 as well as L.A. Noire for PC, Red Dead Redemption Game of the Year Edition and Max Payne for mobile devices. When and if we have anything to report regarding the Grand Theft Auto franchise, you know that we’ll do so here at the Newswire or on our Twitter or Facebook.
And then it happened. GTA V was officially announced on October 25th 2011 at 12pm BST, linked below.
https://twitter.com/RockstarGames/status/128788090969001984?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E128788090969001984&ref_url=https%3A%2F%2Fgtaforums.com%2Findex.php%3Fapp%3Dcore%26module%3Dsystem%26controller%3Dembed%26url%3Dhttps%3A%2F%2Ftwitter.com%2FRockstarGames%2Fstatus%2F128788090969001984%3Fs%3D20
This announcement came only 20 days after saying the above on October 5th 2011
This goes to show that Rockstar can say one thing, then surprise us weeks later.
The first trailer then debuted on November 2nd 2011
Everything past this point, until release I feel is not relevant to this discussion. It is more to do with post announce schedules and marketing, and when to expect news or updates or trailers for an already announced major game. If this topic does well, I could add it, or put it in a spoiler box so it's optional detail. Otherwise the next points worth talking about come into play upon release, and where Rockstar go after this.
September 17th 2013 GTA V finally releases. We rejoice.
October 1st 2013, two weeks after the launch of GTA V GTA Online launches.
This is where it gets interesting and complicated. We know now that their next game was Red Dead Redemption 2. However, Rockstar weren't finished with GTA V. Many people claim that Rockstar stopped caring about their fans and gamers, citing images like these
You can actually pinpoint the year Rockstar discovered microtransactions.
Now, I bring these up, as it is important to understand just how Rockstar now operate. Love it or hate it, but GTA Online has allowed Rockstar to not release games as often. Allowing them to work on one game as Rockstar Studios, where they all work together, instead of separate teams, like Rockstar North (GTA) and Rockstar San Diego (RDR) for example. The income from GTA Online has seemingly allowed them to spend 5 years working on Red Dead Redemption 2, perfecting a masterpiece. Allowing them to make the game they wanted, and allowing them to take all the time necessary to innovate and make a living breathing world even more so than GTA V did.
Some time in January 2014 the GTA V Build Log was found. Apparently it was on the game disc, and dedicated fans dug into the files and found it. I bring this up, as it reveals some key interesting details. such as the date of the first GTA V build/when GTA V development began. This is important as we can use this information later to try to work out when they may start their next project.
Throughout 2014 Rockstar were hard at work developing the PC, PS4 & Xbox One versions of the game. I don't know how much work that would be, but they weren't simple upres versions of the game. They included new features and plenty of big enhancements. The PC version was delayed into 2015 for added polish. And leslie Benzies took a sabbatical on September 1st, for 17 months.
The next key detail to note is from January 2016, I think. Leslie Benzies leaves Rockstar North. I feel this is important to note, as it could have delayed a lot of Rockstars plans, as a lot of staff left with him, Rockstar would go on to deal with a lawsuit which could only be an unnecessary distraction. There was a topic here on GTAForums discussing it. Needless to say the whole situation was pretty shady and the details don't really matter too much.
Rockstar had also planned single player DLC for GTA V, multiple datamines suggested 3 packs, as well as Ash735 on Neogaf confirming this. We can take this with a grain of salt, but if it were made up, then it's a pretty dull and uninteresting thing to make up.
They had also promised Heists for GTA Online, which was quickly becoming very popular. I personally believe (And this is where speculation begins) that the SP DLC was the unfortunate victim in all of this. They HAD to get the next gen versions out, as if you're launching an online game, you can't rely on players sticking with old consoles when the next gen consoles launch only 2 months after GTA Online launches. They had to get Heists out, which were promised before the entire game even released. More so than the SP DLC, which was just a closing line on a Newswire article, albeit multiple times. And development on their next game ramping up, going into full production, combined with the restructuring of Rockstar North due to Leslie Benzies leaving... SP DLC may have been an unfortunate victim.
Article 1
Article 2
Article 3
GTA V launches on PS4 & Xbox One on November 18th 2014
PC version launched on April 14th 2015
Rockstar Games are now done with development on GTA V, now solely focusing on GTA Online updates, in terms of Grand Theft Auto
April 3rd 2014 Thanks to @EVOLUT7ON for bringing this to my attention. In a Q&A with DJ Whoo on BallerStatus, he allegedly reveals he will be in the next GTA, which will be in Liberty City again. BallerStatus. And thanks to iNero for his topic.

RDR2 TIMELINE

August 2013 Roger Clark's first day on set, for Red Dead Redemption 2
Roger Clark: "My first day on the project was in August of 2013. With the context of this particular installment, I was the first to come on, apart from Rob and Ben who worked on the previous chapter."
4th September 2014 Rockstar San Diego start hiring for next gen consoles. They allegedly went on a hiring spree for an upcoming project. Which we would later find out to be Red Dead Redemption 2.
December 11th 2014 Actor Jorge Consejo posts a selfie on Instagram, wearing a typical mocap or performance capture suit. However it doesn't match the one used in GTA V
September 2015, [Original Source] Rockstar started hiring for more jobs. They seem to relate to a stealth based game, but so far they haven't released anything that would indicate what they were hired for.
Then the leaks start happening...
November 29th 2015 An ex Rockstar employee hints that RDR2 is their next project. The infamous “Really, Dumbass. Really? Two“ comment by Danny Ross, on Reddit. Archive of actual post
April 13th 2016 the map for RDR 2 leaks on NeoGaf. This was unprecedented. The map for a huge open world Rockstar Games game has never leaked online 6 month before the game was even announced. Link to the map.
October 18th 2016 Rockstar finally announce Red Dead Redemption 2, after teasing in the days leading up to the 18th.
July 27th 2017 Stuntman, Tim Neff's online resume leaks that he worked on RDR2 and GTA VI. He denied involvement in RDR2, but claimed he worked on GTA V, and that it was a mistake. He also had personal instagram photos from Rockstar San Diego, with captions strongly suggesting he was there for work. He denied it, saying it was just a photo taken outside that anyone could take. He quickly removed them. He was not credited in GTA V, but by RDR2's release he is indeed credited in RDR2.
Friday September 29th 2017 A reddit user posted a thread mentioning a recent leak which had been deleted. I do not know the date that it was originally posted. But it was over a year before the game released. And was entirely accurate. these leaks will serve a purpose later on.
December 25th 2017 GTAForums User @Jabalous brings to our Attention the actor Jorge Consejo, his previously mentioned Instagram selfie, and his CV/Resume. Which mentions min being in GTA 6, playing the role "The Mexican" (Featured).
CGI meaning motion capture work, etc.
In April of 2018, I'm not sure of the date, maybe the 18th? The article has since been removed. But I copied the article into a notepad file. Trustedreviews.com published an article based of a memo and some notes about the game. They claimed to have received this information in August 2017, but didn't post it due to fears it was fake. It wasn't until Rockstar released a screenshot that matched one that they had also received that they decided to publish this information, now believing it to be genuine. Here is an image of the text copy of the article (reddit formatting issues)
November 1st 2018 Rockstar sue TrustedReviews for £1M Essentially proving the leak to be true. Although the game itself proves it to be true, it's interesting that Rockstar sued for that much. Or sued at all.
January 6th 2019 Rockstar start hiring for next generation
Rockstar's career opening page - Credit to @el carlitos for that one!
-----------------------------------------------Unconfirmed Speculation-----------------------------------------------
January 30th (Specific date still debatable) Film Florida have guest Leah Sokolowsky on their podcast. She briefly mentions a recent change in her work
Recently as you're aware we've had a change in the types of productions that are coming to our state. So I've also been very fortunate to get a large client that has hired me to arrange basically site tours and visits. It's uh digital media company. And I've signed an NDA so I can't disclose who it is. But they've been exploring various areas of our state, and of other states in the south east. And I've been planning and arranging those visits for their personnel and that's been kind of a very interesting expansion of what I normally do, as well.
Here's the link to that quote.
It's suggested this is Take Two Interactive/Rockstar Games, as a reddit user claimed on October 6th 2019 scouts were looking around his area, and asked for permission to take photographs of the building. Which was later followed up by a photograph of an alledged document/contract as proof on October 8th 2019
-----------------------------------------------End of Unconfirmed Speculation-----------------------------------------------
February 13th 2019 VP of product development Jeronimo Barrera departs Rockstar Games after 20 years. This might not seem anything significant, but it's one of his quotes that I think it very important.
"If I had stayed at Rockstar it would have been more GTAs, more RDRs and less of this other stuff going on out there right now." While that is nothing concrete. It does indicate that Rockstar will be working on Red Dead and GTA for the foreseeable future. That won't surprise many of us, but it's just a little detail that gives us hope that GTA is next, and not another franchise like Bully, L.A. Noire or Max Payne, for example.
April 18th 2019 a former Rockstar India employee has mention of creating vehicles for GTA V and upcoming GTA 6 in his artstation resume Thanks to ApolloThunder's post.
Now those are the most important details I feel. Now I may have missed some other details people might find important. In August of 2017 the stunt actor Tim Neff was involved in a alleged leak for RDR2 & GTA 6. It was quickly 'debunked' Although many believed there were holes in the methods used to debunk it. And his removal of Instagram photos taken at Rockstar San Diego was suspicious to many users. I do not believe it holds enough water to use it as any evidence. But we can use it to speculate.
July 9th 2019 Jorge Consejo likes and quotes a tweet about him being in GTA 6

Now We Use All This Information to Speculate

The first clues we should look for are reports of Rockstar scouting locations. We know from articles and or interviews that Rockstar take thousands of photographs when creating their worlds, so any reports of Rockstar Staff i researching locations should be a very good indication. However, they can be very secretive.
Same goes for Rockstar or Take Two registering domain names or sending out casting calls. So far we've heard nothing of the sort. again, we don't always hear these things. I don't recall hearing anything about casting for RDR2 at any point between 2012 & 2016.
Combined with the fact that Rockstar only just released RDR2 4 months ago. I think it's pretty safe to sat development on their next game hasn't fully begun yet, or will do very soon. If we look back to the build log for GTA V, they created the first build on April 20th 2009. pretty much one year after GTA IV released. By that logic the first build for GTA VI would have been created in September 2014, right? Well, considering they had to work on the next gen and PC versions for so long. I'd wager they started much, much later. We know that these days Rockstar operate as Rockstar Studios, all working together on one game at a time. But if the NeoGaf user is to be believed, pre production for GTA VI began in 2012, which is actually entirely believable. As Rockstar began work on RDR2 almost immediately after RDR1. "In early 2011, Dan began chatting with Rockstar San Diego about how Red Dead Redemption 2 would look and who the characters would be. Late that summer, he says, he had a “broad outline and rough flow of the game defined.” By fall 2012, his team had completed rough scripts for many of the game’s missions and started doing read-throughs on video conference calls with directors of game play, art design, and animation from Rockstar offices around the world. " Source
Now, unlike Red Dead Redemption, Grand Theft Auto is not a game about specific characters, like RDR is with John and Dutch's gang. So It's safe to say after GTA V, the Housers did not sit down and come up with scripts or ideas for GTA 6 revolving around those characters. But never say never. They could use this as an opportunity to bring back Michael Franklin & Trevor, working of some of the ideas for the Story DLC for GTA V, instead of scrapping it entirely. For the first time ever, GTA could be a direct sequel using the same protagonists. This however, I believe to be incredibly unlikely. But I thought it was worth mentioning.
So, they've finished RDR2. What Are Rockstar doing now? I believe they're hard at work on the PC version of the game. Many people don't believe it will release on PC, citing the fact that RDR1 never released on PC as evidence. I don't believe that is fair, as we know RDR1 was a mess, and was in such a bad state that they were lucky to release it at all. Rumours and alleged leaks stated the game was a coded mess, and they weren't willing to go through all the hassle of porting it to PC. We also know PC games typically have a high paracy rate, and Rockstar aren't fond of spending all that development time and cost on such an effort for little reward. Here's a clip of Lazlow talking about releasing their games on PC, and joking wanting to make their money back first. It's from 2010, right before RDR1 released. I think he was making a joke, but hiding the truth in there. Which leads me to believe that RDR2 could come to PC, but in order to make their money on that, also release it on PS5 & the Next Xbox, like they did for GTA V. Considering the gap between GTA V on PS3 & 360 and GTA V on PC (19 months) we could see a similar gap with RDR2 on PC. If that is the case, we could see a PC release in May 2020. At which point next gen consoles would likely have been announced, assuming Sony repeat their February reveal as they did with PS4. Or soon to be revealed at E3 a month later. It's not beyond the realms of possibility that they re release on Next gen with native 4K on PS5, higher frame rates, or other enhanced features. Next gen consoles will be backwards compatible, but if they want to keep RD Online going, a newer version with higher player counts could be a good option.
Speaking of next gen consoles, until specs are set in stone, I don't think Rockstar will announce anything. Dev Kits are allegedly being sent to some developers right now. Sony first party studios are already working on PS5 games. Guerilla, for example. I'd wager Sony's relationship with Rockstar is a good bet to think they have them, too. So, what does this mean?
Well, let's look at when Rockstar announced RDR2. 18th October 2016. 18 months after the PC release of GTA V, 3 years, 1 month after the initial release of GTA V. Lets assume they stick to a similar pattern, both GTA V & RDR2 were announced in October. It could be a good bet for what month to expect an announcement. However, GTA IV was announced in May 2006, with Peter Moore's infamous Tattoo. So...
Now let's look at when Rockstar started hiring for RDR2, which was September 2014. It took them 2 years to announce their next game. And they had the base map planned out within 19 months. We just don't know when the photo of the map was taken, just when it was leaked to the public (april 2016). But we do know Rockstar always start with the world. For GTA V, that discussion started as GTA IV was wrapping up – almost five years ago – although the latest game has been in full production for just three years.
“It comes from the idea first,” Benzies tells us in his office at the studio.
Where is it going to be set is the first question. Then that defines the missions; you’re doing different things in LA than in New York or Miami. The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the missions in. Source
I think we can safely say that Rockstar already know where the game will be set, and Aaron Garbut is already hard at work at creating a concept of a map. If he hasn't already.
Based of that information, I'd say Rockstar are hiring for their next game, which will be PS5 and Next Xbox exclusive, Likely to be GTA 6, and will need 2 - 3 years of development before they are able to reveal it with a trailer. Putting the game at a 2021 - 22 reveal, with a 2023 - 24 release. I do believe the upcoming generation, and Rockstars desire to outdo themselves every time will only slow them down. Their games take so long to develop, and I can't see them putting out GTA 6 in the same timeframe as GTA V, from GTA IV. More likely to be similar, if not longer than GTA V to RDR2.

The Leaks

Remember when I said the leaks would serve a purpose later on? I find it highly suspicious that Rockstar had leaks as substantial as they had for RDR2, when they never had anything to that level before. They are usually incredibly watertight. So let's speculate as to why...

The Benz.

Isn't it strange how such a long time influential figure at Rockstar North was fired, and then leaks start popping up for their next game? It's no secret that there was more to his firing that we initially thought. Things went really bad between The Benz and The Housers. I think when he left the company, and many of his staff left, too. A lot of disgruntled employees may has decided to spill the beans on their next game out of spite. The entire game map leaking 6 months before the game was even announced, Epilogue spoilers down to finite details such as building a house or birthing a foal? Way too specific, and that's never happened for a Rockstar game before. I just find that suspicious.
So, why is that relevant to GTA 6? Well, it may end up not being relevant at all. But then I remembered the leak from last year, that stated GTA 6 was set in Vice City. Back then, I didn't believe it at all, as it was way too detailed for a game that wasn't even announced, and wouldn't be announced for at least 2 more years. Likely double that. Plus why did they choose The Know? And an anonymous source is always suspicious. But hey, nobody would be dumb enough to give their actual identity if it were legit.
But then I started thinking a while ago, at how detailed the RDR2 leaks were, and maybe, just maybe the person who tipped off The Know was legit, and the info was based of what was in pre production from 2012 [Unofficial Source]. The more I thought about it, I realized that Vice City, with the concept of crossing the border to South America is a simple enough concept that could have been decided upon during pre production (the world is the first thing they decide, remember?)

Why Vice City

2 reasons why it's starting to feel like a likely location. Reason one, GTA Online. They introduced businesses and gunrunning into GTA Online, and a lot of people enjoy that stuff. Vice City would be a great location to create content around that concept. I don't believe Rockstar would pick a location based on what would make Online popular, but after GTA Online's huge popularity after GTA V, they'd be stupid to ignore it. Reason 2 was the quote Dan Houser gave about not releasing GTA 6 during Trumps presidency. Again, I believe it's taken a little out of context, but it's his words about satirising America is what caught my eye.
"Both intense liberal progression and intense conservatism are both very militant, and very angry. It is scary but it’s also strange, and yet both of them seem occasionally to veer towards the absurd," Houser said. "It’s hard to satirize for those reasons. Some of the stuff you see is straightforwardly beyond satire. It would be out of date within two minutes, everything is changing so fast." Source
Then there was this quote from Leslie Benzies, also covered in The Knows video:
IGN Source
Any chance that Vice City might return in a future GTA?
It is always a possibility. There are a few references to the city in our current-gen GTAs so it is part of that HD universe, and it is certainly somewhere we would love to revisit. However Vice City, perhaps more than any other GTA game, was as much about the era as the setting. Miami in the 1980’s is so iconic it would feel strange to revisit the city in a different time period.
exploring grand theft auto vice citys lasting impact on gamer culture with rockstars leslie benzies city cover. Of course at some point we would like to have one big world containing all our cities and let the player fly between them and revisit their favorite areas, and in that context reimagining Vice City would be very interesting.
So according to Rockstar, albeit someone who is no longer at Rockstar, it would be strange to go back to Vice City in a modern day setting. If you combine that with what Dan Houser said about parodying America today, and how difficult that would be, is it possible that the next game could be set in the past? Again, combining those quotes, with alleged leaks, and the possibility for fun and exciting gameplay and Online experiences... Vice City is an incredibly likely setting.
The only problem is GTA 6 going into pre production in 2012. If the location was decided upon then. It would either be a happy coincidence, or they may have changed the location. Or, it never was Vice City, and this speculation is clever, but ultimately wrong.
One key piece of information is the Neogaf user, who allegedly states that it WON'T be Vice City. Citing that production notes going around when he still worked there stated possible locations and concepts. And that it is likely one of the 4 options listed in the quoted thread.
Small town gta - tight stories, scheduled characters, ridiculous levels of ambience, every home interior modelled. Every building enterable. More realism - if your wanted you are on the run for a while.
Vegas 1970s- CASINO?
Somewhere snowy - chicago/detroit
Mexico City
You have to consider that what they may have decided in 2012 changed, due to the popularity of GTA Online. They could have chosen a smaller, more detailed interactive world. But due to Online, decided they needed a larger world. Or the location wasn't right due to modern politics and ability to satarise, etc.
I do think GTA could return to the past eventually. Sam Houser has an incredible knowledge of pop culture, and is very intelligent. It would work well for them to go back to an older setting for a GTA game again. That isn't proof of that, or even a solid reason for them to do a prior setting. His knowledge can be used in any setting, past or present. But it's an interesting piece of information to think about.
Another possibility is Dan's words were as simple as GTA 6 won't release while Trump is in office, and therefore GTA 6 will be set in the present day, but by then the political climate may have settled down, or they think/hope things will be different by then, and what they choose to parody will be easier. i don't know.

How about Las Venturas?

For the past few months, I've been thinking about the possibility of GTA 6 being set in Las Venturas. It's one of the locations mentioned as a possibility by @Ash_735 It's also a location that would be quite large, although not hugely diverse. However creative freedoms could solve that. If they return to a past setting as theorised. Then Las Venturas in the 70's or 80's could be seen as a pretty cool option. Like a lot of people, I'm a fan of Joe Rogan. Recently he had a guest on his podcast, Bob lazar. Whether you believe him or not is irrelevant. But he tells some interesting stories about working near Area 51, and working on alien UFO's. that really got me thinking... Wouldn't that be a perfect location for Rockstar to have some fun with? GTA V and RDR2 both featured UFO easter Eggs. There was a lot of mysteries tied to Mt. Chiuliad and Fort Zancudo. Can you imagine Area 69 returning, and what Rockstar may do with that? Now I fully understand that saying they may do a certain location, based of nothing other than easter eggs is a bit silly, but what else do we have? However, it does tie in with the notes (Vegas 1970's Casino?). Before RDR2 we never believed Rockstar would create a game, and build of a previous games map. After RDR2, we now know it's possible. I'm still not convinced they'd do it with GTA, as the GTA series is always an island, whereas RDR1 was a landlocked location. However, it is possible, however unlikely that they could build of Southern San Andreas and go east to Las venturas.
submitted by nitelytroll to GTA6 [link] [comments]

GTA Online on Old Gen?

Does anyone still play GTA Online on the Xbox 360 and Ps3. Does Rockstar still give out the updates every Thursday on there? Or even just big dlcs in general. Like the casino DLC.
submitted by The_Lost_Chromosome to gtaonline [link] [comments]

A tinfoil hat theory about aliens and Arena War, and how Rockstar could conclude the Easter eggs of GTA V

(Sorry for long post) Put on your tinfoil hats for this one, but it seems to me like the small mysteries Rockstar is throwing in to each update might be pieces of a larger puzzle.
Things we know about the Arena War update:
-As of right now, it is the second to last update chronologically and the last update of 2018. -Despite Rockstar putting more work than usual into the update, and releasing it during the coveted holiday season, the update was for the most part not very popular in the long run. It had two large new interiors, unique game modes with new physics and highly customizable vehicles, as well as fully voice acted cutscenes, but was relegated to the tier of “lower quality” updates like Southern San Andreas Super Sport. I personally enjoyed it, but I know many didn’t mainly due to the grindiness of the sponsorship tiers and the relatively low payouts. -Arena War was rife with sci-fi/apocalypse themed content. The “Apocalypse” and “Future Shock” arenas are very obviously comprised of recycled DLC architecture. There are alien costumes the player can buy that could honestly be fully functional alien enemies if put on an NPC. -There were three laseenergy weapons added in this update, again obviously reused DLC content. Laser weapons can also be added to vehicles. This is the first “canon” appearance of laser weaponry in the HD GTA universe, and the first we’ve seen in game since the green laser ammo type was found in the PS3/360 game files. -Lastly, hidden images of Cliffford codes and potted plants were found in the Future Shock arena.
What we know about the Diamond Casino update:
-First and only update in 2019, already more than halfway through the year. -Once again features loads of sci-fi inspired content, including some very meta wall art that directly references the game’s Easter eggs. -With the wall art and the painting of the Chiliad Mural lines included, there are now technically 4 and a half different styled depictions of the Chiliad Mural in-game. -There are a lot of unreleased/undeployed features in this update. A new Arena game mode called “King of the Hill”, Creator Modes for King of the Hill and Survivals, as well as an “alien survival” game mode that uses the Arena War laser weapons, and “Omega power cells” in place of armor pickups. It apparently also includes an animation of aliens landing and exiting a spacecraft. -Survival payouts were tweaked for the first time since basically launch, now adjusting for the amount of time played. With the new formula you can earn up to $90,000 as opposed to the previous $30,000. -Rockstar added the necessary code to enable double or triple Arena Points for future events. -The 28 peyote plants from Story Mode will eventually be present in online. Based on unused notifications, they appear to be last chronologically in the 3 collectible strands, after playing cards and action figures. We know that at least the Bigfoot peyote is able to be eaten repeatedly, as eating it at the wrong time turns you into a poodle instead. Bigfoot is once again locked behind time and weather RNG just as he is in Story Mode. -The Diamond Update reportedly gave the game its highest player counts unseen since 2013.
Other things to consider:
-Rockstar has shown a history of attempting to “revive” dead or unpopular game modes. Playlists with low player counts are often made x2 money and RP for the week. Hangar aircraft received more planes and helicopters a year and a half later. They added new, interesting Simeon missions and gave him a map blip to get people to care. In the Diamond update, they even reworked Daily Objectives, a mostly forgotten last-gen feature.
So why list all of this out? I believe we can draw some conclusions from this information.
-Rockstar has never given this game a “lifespan” but updates are certainly slowing down. If they are so keen on reusing every bit of scrapped Alien DLC content for online, the actual invasion itself would be an eventual step, and doing so at the end when the game’s hype is strongest would be a no-brainer, ending everything off with a bang. How are they going to do this? I think the “alien invasion” game mode will take place in the arena. The Future Shock decorations would make more sense and would be a much cooler and more fitting backdrop to the battle than regular Los Santos. If they kept it in the city, it would be to similar to Michael’s Grass Roots mission and wouldn’t be as satisfying. Keeping it arena-bound could mitigate some complaints about in-universe realism without sacrificing fun. How do the other game modes fit in to this? The most Rockstar way of doing it I can think of would be using them to build hype to an eventual playable invasion. A new lucrative, customizable Survival and a brand new Arena experience, with their own double point event weeks, would get people excited again about two somewhat forgotten modes. Rockstar then pulls the ultimate finale with Alien Survival essentially combining the two.
Loose ends:
-The inclusion of peyote content in two subsequent updates makes me think they will further that mystery with another future update. The peyotes’ reward for finding all of them in Online is playing as Bigfoot, but he doesn’t seem to be able to do anything special, whereas in Story Mode he is necessary to unlock the Beast. -We also have no clue what the Cliffford codes symbolize in any way. They don’t match any ciphers or patterns, and they’re not Braille. This again smells like future update to me. -The Alien DLC was only 1 of 3 cancelled single player expansions.
In Conclusion:
-Evidence in game points to a strong possibility of Rockstar using the last of the scrapped Alien DLC for an online game mode and effectively “concluding” the alien saga. Not the most satisfying ending, but it’s better than nothing. -Further anecdotes suggest Rockstar concluding the other Easter egg “story arcs” in future updates, and teasing us now with small hints.
At the same time, none of us can know what Rockstar will do and I could be completely wrong. After all, things like the Black Cellphones number and the Doomsday symbols went unfound in the code for months.
submitted by AlaskanFieldMice to chiliadmystery [link] [comments]

Rockstar please do something!

I have been playing GTA Online since the good old ps3 times, and been playing PC for 4 years now and never been so frustrated about hackers and bots. Since the last casino dlc update came around, I returned for new cars and content but I was so dissapointed about the chat spamming hackers and bots, god mode players with unlimited explosive ammo and mk2 abusers. Especially there are some bots spamming the chat every single minute I cant even play the game peacefully because it literally blocks my vision. (It spams some chinese words I guess, because all I see is some squares and numbers). I dont know why there is no such thing as disable chat option! So I reported so much people for the last week but there isnt even a feedback system that informs you about they are getting banned. I am pretty sure the anticheater system in this game is so bad and I even think Rockstar isnt even trying to solve these problems. I was so hyped about the last casino heist update but now I dont even want to open GTA Online one last time because of these large scale of hacking or modding going on.

Note: I hope you understand my point, sorry for the writing mistakes.
submitted by RevoX46 to gtaonline [link] [comments]

(2012) Alien invasion DLC was an actual proof of concept

(This import/export CEO garage floor suddenly makes more sense heh ? ;p )
Long story short , there's a thread going on GTAforums for more than a year already about the possibility of a future SP DLC being released , mostly based on rumors that there was an actual SP DLC ready and shelved back in 2014.
Rockstar newswire : http://www.rockstargames.com/newswire/article/51955/gta-online-update-free-deathmatch-race-creators-this-week-captur.html
Well today several credible member of this community and leakers pretty much confirmed that they had access to a document including notes from a meeting (from 2012) that would gives details about what those DLCs were supposed to be about. I'll post the interesting information here so that everyone can read it.
I have to admit that the theory about UFOs being unfinished Easter eggs seems a lot more probable now with this information available to the public.
:
(Ash_735)
'' There was going to be THREE DLCs for GTAV:
Yeah, some of the stuff done was re-used for GTAO, especially the Halloween Stuff that was meant to be Easter Egg things in the Zombie Apocalypse one.
Both major "What If?" DLC's would've drastically changed the map too, the Zombie Apocalypse one would've had destroyed buildings, army wall around Los Santos, camp sites in Blaine County, etc. Alien War DLC was said to have a cinematic intro showing what the UFO's were doing in GTAV and how they summoned an Earthquake causing one of the mountains to open up revealing a hidden Spaceship where the Aliens awaken and start their invasion including an attack on Downtown LS.
So by the end of it, we'd have THREE versions of the map to play around in and that would've had Online modes too.
edit: Basically, the Alien Easter Egg stuff in GTAV which now leads to nothing would've had a purpose and was hinting to that DLC. And this was still planned for 360/PS3, and then an additional DLC, the Zombie Apocalypse one, was planned for PS4/XB1/PC since they talked about how much they could push the game and have huge hoards of Zombies and Army fighting in the game, increased trash, wrecks, burnt out vehicles, etc, on the streets, electrical fire and crumbling buildings.
edit 2: I'm actually sad typing this stuff out, there was THREE SP DLC packs, THREE being worked on, and now we have NONE, not a singhle one thanks to the sh*t that went down in 2014. ''
(Fun De Panda - credible leaker)
I didn't know they planned a third DLC, I can confirm what Ash said.
The document doesn't reveal much regarding the details of each DLC, the code is from Early 2014 updates .. at that point I believe the Story DLC was in full production.
Like I said, the Storyline DLC is Trevor working with the IAA to eliminate any threats.
First he deals with korean mobsters and then rescue some russian guy and deal with other gangs and at the end he robs the casino.
Half of that content was used by Heists.
The first setup mission of "Rescue Russian guy" is codenamed Plane which is the same name of the first setup mission of the Prison Break.
Not to mention, IAA is heavily involved so they took that and came up with the Humane Labs Raid. Since the DLC is Trevor-only, they used him as online contact to provide us with Series A Funding. Pacific Standard Job is the one that didn't use ideas or content planned for the Story DLC, and I'm talking about the finale. It's the first heist they came up with since 2012, you can look for "Ornate Bank Heist" gameplay as that was the beta version of Pacific Standard Job. A replacement of the Casino Heist.
(Yan2295 - credible leaker)
Interesting how this document was shared so much. Doesn't feel like a big secret anymore
submitted by Sir_Galehaut to chiliadmystery [link] [comments]

Most wanted DLC?

What DLC would you like to see brought to GTA Online?
For me, I want to say Mansions. I have been playing since original launch on 360/PS3 so by this point, I have billions of dollars and own everything I have any interest in owning. I need cool shit to do with that money, buying a mansion would be nice. I would also be okay with the casino update, but I don’t know if there would be anything purchasable, unless maybe they made it a casino/hotel and you could buy a suite.
submitted by iShatterBladderz to gtaonline [link] [comments]

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